An amazing atmospheric game that doesn't rely on jump scares to build horror. But why the heck did you decide to make the flashlight work like that instead of a normal toggle on/off.
Would be nice to have a menu as well. Maybe in the form of a TV which when you press play the recording starts. Also put it at the end, instead of having to alt f4
Hello! Thanks for playing. Few comments bellow I already explained about it. This house taken from free models (and clap clap also did this, and some other games too). Because this game is a short 10-minutes experience, and it would be crazy for me to make the entire 2-floor house for 10-minutes game, as I make my games alone. Usually I make all my environments myself, when the game is big enough, but this game is not a case.
This had me freaked out the whole game. The atmosphere. The poorly lit house. Then all of sudden the lights go out. This was very well made. Keep up the good work
I had fun playing this. The build-up of tension was definitely my favorite part. It would be cool if there were different instructions for different situations :) (Second game in the video)
I'd say this one definitely needs some more work, not a bad game overall but it lacks polish. However it does a splendid job at building up tension without the reliance on jumpscares, big kudos for that one. The flashlight mechanic irked the heck out of me ngl, i'd have much prefered to just be able to switch it on myself. I kept getting lost in the darker corners of the rooms and it took me longer than it should have to find my way back out. Overall a neat entry with plenty of potential, good job! ദ്ദി(˵•̀ᗜ-˵)
The sound work is fine but the game is realy undercooked. I wish the flashlight worked normal not just in the second floor, and this house asset was already used in so many other games. But thats a made game so congrats for the work <3
first of all, thanks for playing. the second - yes, I took this model from free models, because this is a short 10-minutes experience, where I just played with player's imagination and tense of horror, so it would be crazy for me to make the entire 2-floor house from scratch, just for 10 minutes game, as I always make my games alone. third - I usually make all environments in my games myself, but only if the game is big enough, which is NOT related to this certain game (because as I said before, its not actually a "game", just a short experience) so making such big house for such small free experience is crazy, when you are making the entire game alone.
Muchas gracias por compartir el juego, aunque ha sido corto, me ha gustado mucho, el final me ha sorprendido bastante, has hecho un gran trabajo, por eso te doy 5 estrellas.
P.D.: He encontrado un fallo y es que si sales por la puerta del jardín, la atraviesas y, si sigues andando, te caes por el borde del mapa.
The basic premise of this is wild. It triggers the anticipation and tension, as well as plays with the player's imagination. Very basic in gameplay, but surprisingly impactful emotionally and definitely scary. I loved all of your games and you truly have the talent for creating exceptional environments and monster. Cheers to that mate!
Best of luck with the future projects. Can't wait to play more!
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An amazing atmospheric game that doesn't rely on jump scares to build horror. But why the heck did you decide to make the flashlight work like that instead of a normal toggle on/off.
Would be nice to have a menu as well. Maybe in the form of a TV which when you press play the recording starts. Also put it at the end, instead of having to alt f4
Scare also got me good.
Keep up the good work!
isnt this the house from clap clap?
Hello! Thanks for playing. Few comments bellow I already explained about it. This house taken from free models (and clap clap also did this, and some other games too). Because this game is a short 10-minutes experience, and it would be crazy for me to make the entire 2-floor house for 10-minutes game, as I make my games alone. Usually I make all my environments myself, when the game is big enough, but this game is not a case.
No epilepsy warning???
Very interesting horror game.
amazing
Scary short game!
this was definitely a creepy game!
I had fun playing this. The build-up of tension was definitely my favorite part. It would be cool if there were different instructions for different situations :) (Second game in the video)
I'd say this one definitely needs some more work, not a bad game overall but it lacks polish. However it does a splendid job at building up tension without the reliance on jumpscares, big kudos for that one. The flashlight mechanic irked the heck out of me ngl, i'd have much prefered to just be able to switch it on myself. I kept getting lost in the darker corners of the rooms and it took me longer than it should have to find my way back out. Overall a neat entry with plenty of potential, good job! ദ്ദി(˵•̀ᗜ-˵)
polska gurom
The sound work is fine but the game is realy undercooked. I wish the flashlight worked normal not just in the second floor, and this house asset was already used in so many other games. But thats a made game so congrats for the work <3
This Was The Third Game I Played. Awesome Job
Short game for a creepy experience. Nice!
I like the concept of being made into safety video!
Short but not bad a bad experience at all! Loved this whole game throughout, so creepy. Made a video on it.
Is it just me or is this the same house that's in clap clap? 😭
It's a very common house model in games. I think it's also in The Open House!
first of all, thanks for playing. the second - yes, I took this model from free models, because this is a short 10-minutes experience, where I just played with player's imagination and tense of horror, so it would be crazy for me to make the entire 2-floor house from scratch, just for 10 minutes game, as I always make my games alone. third - I usually make all environments in my games myself, but only if the game is big enough, which is NOT related to this certain game (because as I said before, its not actually a "game", just a short experience) so making such big house for such small free experience is crazy, when you are making the entire game alone.
Muchas gracias por compartir el juego, aunque ha sido corto, me ha gustado mucho, el final me ha sorprendido bastante, has hecho un gran trabajo, por eso te doy 5 estrellas.
P.D.: He encontrado un fallo y es que si sales por la puerta del jardín, la atraviesas y, si sigues andando, te caes por el borde del mapa.
Good Game
Nice this was really good game I like it well done keep it up!
thank you :D
I might reconsider staying in the house alone 💀
The basic premise of this is wild. It triggers the anticipation and tension, as well as plays with the player's imagination. Very basic in gameplay, but surprisingly impactful emotionally and definitely scary. I loved all of your games and you truly have the talent for creating exceptional environments and monster. Cheers to that mate!
Best of luck with the future projects. Can't wait to play more!
Thanks for playing :D
Yay, a new game. I'll play it tomorrow.
:D